LSO / LSL ByteCode

The task I’ve taken on me is to create script support for the OpenSim server. This involves reading the compiled LSL script (LSL ByteCode, machine code for those who haven’t heard of ByteCode) and executing it somehow. The plan is to convert LSL ByteCode into .Net ByteCode, passing it through .Net CLR (MSIL/.Net Assembly Language) and having theā€¦ Read More »