Application is now able to:
- Create Script Engine (SE)
- SE hooks up to a temporary debug event in Test App
- Test App asks SE to load LSO-file
- SE compiles LSO-file into .Net Assembly
- SE loads .Net Assembly
- SE Initializes the .Net Assembly and hands over a “LSL BultIn Commands” object (this object is the scripts command-object)
- Script Manager adds Script to an Object[].Script[] structure
- By pressing a button in Test App an event is sent to SE
- SE receives event and queues it to correct ObjectID + ScriptID
- Separate thread dequeues event and sends it to Script Manager
- Script Manager executes function
- llSay() is displayed to debug console